My question is in regards to the note at the bottom of the information page where the use of Prof-UIS as the interface library in Construct is mentioned, and how we must buy our own licenses to use it in our games-- First, I would like to know which of the many licenses we need to purchase in order to use the same interface you used. Second, and more importantly given the high price of Prof-UIS licenses, how would one go about implementing a different UI library for Construct? Would such a change alter all the excellent WYSIWYG features used in event/action creation and graphics design etc.? I'd love to be able to use Construct without paying 300+ dollars for a professional UI library! Just out of curiosity, if it is possible to implement a different UI library and retain Construct's full functionality do you have any recommendations for free/affordable UI libraries [affordable <= $100]?
Co-president of [color=#FF0000:3n6wf09a]C[/color:3n6wf09a]res[color=#00FF00:3n6wf09a]C[/color:3n6wf09a]o [color=#0000FF:3n6wf09a]G[/color:3n6wf09a]ames