Progress Bar glitch when in fullscreen?

For questions about using Classic.

Post » Mon May 11, 2009 10:24 pm

[url:255pap0m]https://dl.getdropbox.com/u/1105553/progress.cap[/url:255pap0m]

This might just be my computer, but the progress bar only appears normally when in windowed mode. If I either start off in fullscreen or switch from windowed to fullscreen the progress bar turns invisible and only appears for a split second when stepped.

Press the space bar to step, left/shift to go fullscreen and right/shift to go windowed.
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Post » Mon May 11, 2009 11:03 pm

The application objects don't work well with resizing.
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Post » Mon May 11, 2009 11:40 pm

Oh, okay. So... just don't use the Progress Bar, then?

* I tried adding the button object and the bar chart. They're both invisible. I guess if you want your game to be fullscreen then you can't use any of the "Control" objects.
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Post » Tue May 12, 2009 12:15 am

You can use them just be prepared to change something if the window gets resized.
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Post » Tue May 12, 2009 12:28 am

DirectX applications in fullscreen can't display window controls, so you'll have to make your own out of sprites etc. I'm afraid.
Scirra Founder
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Post » Tue May 12, 2009 12:35 am

[quote="Ashley":5tsntqdh]DirectX applications in fullscreen can't display window controls, so you'll have to make your own out of sprites etc. I'm afraid.[/quote:5tsntqdh]

You know... not only was it easy to make one with sprites and variables, I think it looks better having a custom bar. Not that the progress bar object looks bad or anything, but I like having something unique.

Anyway, thank you for answering my question. 8)
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