Project Hex: GEO Demo [Devlog / Feedback]

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Post » Sun Nov 09, 2014 11:29 am

The Demo is out! Play it here: http://www.Project-Hex-GEO.com

Three words. Genetically. Enhanced. Ostrich. Float, Spit, and Burn your way out of this mind-bending test facility!

Project Hex: GEO is a platform puzzle game starring a genetically enhanced ostrich. It is based on some strange documents my brother found in an old suitcase.

GEO.jpg


Devlog:
http://www.jadecupmaidhands.com/project-hex-geo
https://twitter.com/ProjectHexGEO
https://www.facebook.com/ProjectHexGEO
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Last edited by spacedoubt on Sat Jan 24, 2015 6:13 am, edited 7 times in total.
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Post » Mon Dec 01, 2014 5:32 am

First round of animations are up, check em out! Let us know what you think.

http://googledrive.com/host/0B1Aaz61BSe ... TVhWUQxQU0
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Post » Mon Dec 29, 2014 4:14 am

Updated Art and Level Sketches!
http://wp.me/p574bn-4V
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Post » Mon Jan 05, 2015 2:00 am

spacedoubt wrote:First round of animations are up, check em out! Let us know what you think.

http://googledrive.com/host/0B1Aaz61BSe ... TVhWUQxQU0


hey man this is cool :D Who's the artist?

spacedoubt wrote:Updated Art and Level Sketches!
http://wp.me/p574bn-4V


Can't access this. Same with the devlog link
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Post » Mon Jan 05, 2015 2:13 am

codah wrote:hey man this is cool :D Who's the artist?


Thanks!! I did the art. My brother's helping with me level designs and motivation, other than that, it's all me.

codah wrote:Can't access this. Same with the devlog link


Yeah, we just changed hosts so everything's down temporarily till we get all that figured out. Should be back up in a day or two, along with a dedicated site for the project!

Did you see the demo version I just put up yesterday? (Art/Animations aren't in there yet, but gameplay is!)
I realize now the levels aren't great for a demo, but I'd love to hear your thoughts on it!
http://www.googledrive.com/host/0B1Aaz6 ... 2xGd1ROMGc
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Post » Mon Jan 05, 2015 4:57 am

spacedoubt wrote:
codah wrote:hey man this is cool :D Who's the artist?


Thanks!! I did the art. My brother's helping with me level designs and motivation, other than that, it's all me.

codah wrote:Can't access this. Same with the devlog link


Yeah, we just changed hosts so everything's down temporarily till we get all that figured out. Should be back up in a day or two, along with a dedicated site for the project!

Did you see the demo version I just put up yesterday? (Art/Animations aren't in there yet, but gameplay is!)
I realize now the levels aren't great for a demo, but I'd love to hear your thoughts on it!
http://www.googledrive.com/host/0B1Aaz6 ... 2xGd1ROMGc


Had a bit of a look but will give a more in depth critique later ;) PS You do like a high level of difficulty don't you, like in your last game :lol:
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Post » Mon Jan 05, 2015 5:24 am

codah wrote:Had a bit of a look but will give a more in depth critique later ;) PS You do like a high level of difficulty don't you, like in your last game :lol:


I know, I know... I'm working on it! (These level designs are actually my brother's evil doing.)
We're making it easier, I promise!

Thanks for checking it out! I've already changed it so much since that one, how bout saving the critique for a later version? :D

EDIT: PS Just noticed, my website's back up, if you still wanna check that stuff out! 8-)
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Post » Mon Jan 05, 2015 6:51 am

Will do, just finishing off some stuff. Not sure if our time zones link up so don't stay up waiting :D
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Post » Tue Jan 06, 2015 5:12 am

So now I know what's been keeping you busy lately :D Will look out for a new demo.
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Post » Tue Jan 06, 2015 5:41 am

Did you use spriter to make the animations, it's really good.
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