Project:Gravity Control

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Post » Tue Mar 04, 2014 2:45 am

my project....its gravity based/physics based w/puzzles......I want it to be themed in air and underwater...with the protagonist being able to not just jump,roll or slide but also using weapons I also want to add some circles in which.....the character enters...and it slows down time and the user flick him out to advance to the next staging and I want to use shadows like badland Art examples:http://kotaku.com/5969300/2d-is-not-a-type-of-game-its-a-work-of-art/
*ANYONE INTERESTED IN THE DEVELOPMENT(Art/Programming/Sound Design)?*
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Post » Tue Mar 04, 2014 4:59 am

Please don't create multiple threads for the same post.
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