bazzman90x wrote:I have an idea for a game that I believe could be a hit but before going further, I need to prove it can work.
To this end I am looking for someone to create this as a proof of concept that would serve as a testing ground for it's future development (or not as the case maybe).
What I need is a C2 capx, that when run;
Prompts for no of players to max of 5.
On entering no of players, the game constructs a grid based on each player having a 10 x 10 block of squares. Each square being 32 x 32 pixels. (for theme think Holodeck Star Trek).
Each player has an EP (Energy) of 100 each displayed.
Play starts at random, players double click squares to move around, each square costing 10 EP.
The idea is a turn based strategy.
There is more but this is all that is needed and without giving too much away.
Please state your hourly rate.
based on what u said it should be possible, it will need some event lines but not to serios coding, as for online multiplayer base, if something is possible in offline mode will be on online multiplayer base, just i dont know how to set it up
cause u need ajax knowledge ussually for the ping server if u have someone that can setup that for u i wold say go for it
oh wait this is a job offer, ... was thinking you just wanted to ask so you can build it yourself its not that big of a deal its actually easy to do u dont need to hire someone its a matter of linking the multiplayer base to show other players what your character changes have done thats all