I have been messing with the analog a little and wondered what people thought of the movement.
I have a character who aims with a small target in font of him, it follows the mouse and is really smooth.
Basically "mouse look".
I implemented something where every tick it sets the look to the axis of the joypad. I found this to be really jerky, it hits the 8 points of axis mostly, and to get anywhere smooth in between, you have to really move slow with the joypad.
Has anyone found a solution to this or is there a better way to get smoth movement?