Proposal: Official construct Showreel

New releases and general discussions.

Post » Mon Mar 08, 2010 12:51 pm

I don't have a problem with one person doing most of the video, but if the person is going to be recording video from an exe anyway I don't understand what's wrong with sending the person video to begin with. Why can't we do it either way?
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Post » Mon Mar 08, 2010 12:57 pm

Edit: Not directed at Arima who posted just before me dammit lol.

No.. the problem is nobody is reading anything, there's a thread already been put up for submissions, with the rules, and the deadline. Anything other than that is just discussion. But at least you guys are discussing it in the RIGHT THREAD. *glares at deadeye, 6fix and Quazi* :P Hehe.

So yeah, the option of exe OR video is there because there will always be people who can't do one thing but can do the other. There's a set format to use, mpeg, which is available to everyone with win2k and above (so no excuses at not being able to use it), there's a set resolution to use so the quality remains consistent in the video, and it's the lower end of the HD formats, so fewer will have issues with it, there's no requirement to include audio, which makes grabbing at a decent frame rate far easier, and also smaller files.

Ashley, quit being so negative :P
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Post » Mon Mar 08, 2010 1:06 pm

I don't understand your insistence to use an ancient outdated codec when there's a better alternative that's a standard and used everywhere. I understand you don't want to mess around with a lot of esoteric codecs, but as long as it's either MPEG-1 or h.264, why does it matter which a person uses?

Besides, I tried to post an MPEG-1 on the forms a while ago, and there were people who couldn't read that either. :/
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Post » Mon Mar 08, 2010 1:13 pm

[quote="Arima":148h8mvl]I don't understand your insistence to use an ancient outdated codec when there's a better alternative that's a standard and used everywhere. I understand you don't want to mess around with a lot of esoteric codecs, but as long as it's either MPEG-1 or h.264, why does it matter which a person uses?

Besides, I tried to post an MPEG-1 on the forms a while ago, and there were people who couldn't read that either. :/[/quote:148h8mvl]

I could have said divX too :P

But it's cool, I'll change the rules in the submission thread to allow for any codec.
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Post » Mon Mar 08, 2010 1:23 pm

[quote="Mary Jane":tnwp8bze]Will only one person create and edit the video? Or everyone can try to make his own version of the showreel?

I've previously worked in an advertising agency, made video ads and presentation films. And I have some ideas about what the final video should be. [/quote:tnwp8bze]

Well you certainly have the eye.
And it looks like we have a volunteer. :?:
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Post » Mon Mar 08, 2010 1:23 pm

[quote="Mary Jane":3uaz6osd]Hi.

I like the idea too! But have a few questions:

Record at 25fps at 720p HD resolution what should be the screen resolution? 1280x720 (16:9) ? And what if the original game is 640x480 (4:3)? Capture it in 640x480 (4:3) or remake the game in 1280x720 (16:9)? Or simply run the application in the fullscreen mode and capture as it is (4:3)?

Use the standard MPEG format MPEG 1 or MPEG 2? May I use MPEG 4?

Don't include the audio I would advise to leave the sound without music, i.e. original game sounds (sound of jumping, shooting, etc. ) + main musical theme which you will select for the showreel. I think it will keep the atmosphere and make the video more fun.

Will only one person create and edit the video? Or everyone can try to make his own version of the showreel?

I've previously worked in an advertising agency, made video ads and presentation films. And I have some ideas about what the final video should be. [/quote:3uaz6osd]

Well if you'd like to make the showreel from the submissions, go ahead. :) You should pop into chat sometime to discuss the ideas, curious what you have in mind. Plus more tends to get done there than on the forums. :D
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Post » Mon Mar 08, 2010 5:37 pm

Hello.

[quote="Arima":13zv0lvn]Well, recording videos would ensure that the person recording videos doesn't miss anything cool[/quote:13zv0lvn]

I absolutely agree with you!
People who want to show some specific moments should have the opportunity to capture their own video.

[quote="Lost my Keys":13zv0lvn]there's a set resolution to use so the quality remains consistent in the video, and it's the lower end of the HD formats[/quote:13zv0lvn]

Once again I would like to clarify about the 720p. As it is written here (link to wiki):
"720p is one of the HDTV video modes, which has a widescreen aspect ratio of 16:9, a vertical resolution of 720 pixels and a horizontal resolution of 1280 pixels"

For example, I'm going to capture video from my Christmas Puzzle Game (see screenshot below).


[size=85:13zv0lvn](click on it to open in fullscreen)[/size:13zv0lvn]

This game is in the resolution of 640x480 (4:3). How do you propose to capture it in 1280x720 (16:9))?

Version 1: Stretch the game to the size of 1280x720 (16:9). Then the game will be distorted (see screenshot below).

Version 1:

[size=85:13zv0lvn](click on it to open in fullscreen)[/size:13zv0lvn]

Version 2: Cut the top and bottom and stretch it to 1280x720 preserving the original aspect ratio. Then we get that the field and the clock will be cut off (see screenshot below).

Version 2:

[size=85:13zv0lvn](click on it to open in fullscreen)[/size:13zv0lvn]

Version 3: We just capture a video and simply insert it in the center of HD resolution, but then there will black space on the edges of the screen (see screenshot below). And still we have to stretch the vertical height from 420 to 720 (almost 2-fold).

Version 3:

[size=85:13zv0lvn](click on it to open in fullscreen)[/size:13zv0lvn]

I think it's an important issue and we need to resolve this before people start to capture video from their games.

IMHO: we don't need to use HD format (720p) because most of the games created with Construct has a resolution of 640?480 (4:3). I don't see any reason to stretch the game to 1280x720 and make it widescreen (16:9) this will only worsen its quality (pixels will be visible in full screen). I think the recorded video must have the same resolution as the game. Afterwards when an editor will process the video he will set the optimal for the most games screen resolution.

If you think otherwise and still propose to record video in 720p, then we will have to remake our games in the appropriate resolution to avoid loss of quality in full screen. Or you do not agree with this?

[quote="Lost my Keys":13zv0lvn]You should pop into chat sometime to discuss the ideas, curious what you have in mind. Plus more tends to get done there than on the forums. :D[/quote:13zv0lvn]

Alas, but I'm not fluent in English and it takes me a lot of time writing one sentence. So I'm more convenient to communicate via the forum.
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Post » Mon Mar 08, 2010 5:59 pm

Yeah, true.. unfortunately it comes down to either the widescreen games lose a part of them, or the none widescreen ones get black bars. Whatever direction is taken, one will suffer, and I think the black bars is the least harmful as nothing gets cut off of anyones videos. I know, it doesn't look very pretty but it's a common issue 4:3 aspect ratio has these days in a 16:9 world.

Could always fill those black bars with a plasma effect (also done in construct, heh) so they're not so dull looking.

Otherwise the problems you listed above could be directed at widescreen games too, so I thought about it before suggesting 720 and figured at least with the black bars, nobody will lose part of their game, it would be the least damaging, avoids zooming (which will spoil some vids), avoids cropping or having to do the whole pan and scan thing, or even shrink the widescreen ones until they've got black bars on the top and bottom. Hmm.. you just gave me an idea actually for a thread!


Oh, before anyone wonders too. The one I was planning to submit would be 1024x768, so the 720 thing isn't some personal preference aimed to make my own look good. It's more to do with the fact that it's going on youtube and that's the format they use for HD and 4:3 aspect ratio is gonna get black bars once it's on there anyway ;)

Course, being aware of that, and knowing we'd be providing video for 16:9 aspect ratio. We could fill in the gaps We'd get otherwise, such as sticking our site urls in there etc. lol.

-

As for the exe vs video "discussion" that seems to be going on in the thread, I suppose I should explain that. The whole reason I allowed for a choice, was knowing not everyone would be able to record their own games as video. It does take some horsepower to record at a decent framerate, and for those not able to do it, they'd have the alternative with providing an executable instead, so they weren't left out. My personal view would not even be to allow executables (I have major issues with constructs ability to delete files without alerting the user). Video's however, as Mary Jane and Arima have pointed out, would ensure the best bits are seen, and that it'll look exactly how the user intended.

But yeah, only included the option to make it fairer for everyone, sorry if that upset anyone, lol.
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Post » Mon Mar 08, 2010 7:11 pm

If you're worried about programs deleting files, I recommend sandboxie. http://www.sandboxie.com/
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Post » Mon Mar 08, 2010 7:33 pm

You could always put black bars on the widescreen submissions since there will be fewer of them. Movies have always used this method. It doesn't even look bad.
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