Prototype checkpoint system

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Post » Wed Dec 23, 2015 2:00 pm

I don't know if it's good to post test games/engines or small experimental Capx files here but here it goes

I just tried making a checkpoint system as simple as possible with the use of "Persist" behavior

Here's the CapX file if you willNow what I ask if this checkpoint system is reliable, good to use for simple platformers/top-down or so, should I got with a better checkpoint system or is this good to go?

filedropper.com/checkpointtest

thank you very much, anyone feel free to use the checkpoint system should they find it helpful, it's very simple to use with no fusses.
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