PubNub Multiplayer Plugin

Post your completed addons to share with the community

Post » Mon Jul 01, 2013 4:03 am

@jayderyu

I'd like to try getting clay to work with PubNub. I PM'd you.
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Post » Mon Jul 01, 2013 9:59 am

As an FYI I love going into networking theory, but my goal is to work on Bubble Server. Bubble Server is written to be C2 friendly, useable for both Client AND Server logic, while providing tools to get Mp game going easily. So giving solutions to other tools are in the end counter productive to my own agenda, but I can offer advice and a direction to achieve. Just not final solutions :D :)


@SpacialPumpkin
Here is how you should do it. use Clay.io to do everything in the multiplayer setup. Room setup, room names, chatting, room propertiers(number of players, maps...)... so on ect. Once the room is defined. Send the room info to each player. then the players connect to the pubnub room.

I didn't create Clay.io, and I'm not an expert. So anything Clay.io related is definitely better to talk to Austin :) and use the Clay.io thread. Once you get all that done. Then pubnub thread for info :)
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Post » Mon Jul 01, 2013 4:29 pm

@jayderyu

Okay thanks :) Also good luck on bubble server...the community really needs it.SpacialPumpkin2013-07-01 16:30:09
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Post » Tue Jul 02, 2013 12:34 am

I have tried to get clay.io to work with pubnub, after banging my head countless times. Clay.io works perfectly, but when i get two players in
one room it is so laggy. I have talked with pubnub techs and they are goin to put together a example showcasing a simple MP game, so i'll just wait till then. If not guess ill wait on bubble server:)!
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