Purchasing C2

Discussion and feedback on Construct 2

Post » Mon Mar 19, 2012 11:26 pm

I'm really considering buying C2 as I really love creating games; but 50 doesn't come around too much for me.. What I want to know is; is the standard edition of C2 worth the price it costs? I am very restricted for money and I know there is the potential to profit from it, I want to know from you guys if it was worth it.
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Post » Mon Mar 19, 2012 11:29 pm

[QUOTE=briggybros] I'm really considering buying C2 as I really love creating games; but 50 doesn't come around too much for me.. What I want to know is; is the standard edition of C2 worth the price it costs? I am very restricted for money and I know there is the potential to profit from it, I want to know from you guys if it was worth it.[/QUOTE]

I think it is very "worth it" in the sense that you can create games and sell them. You wouldn't be here if you didn't want to make games, so make 'em and sell 'em and make back the cost pretty fast. Go for it!
Check out my HTML5 Firefox OS Game Programming and Game Playing blog at http://firefoxosgaming.blogspot.com/ and my book on Amazon at http://www.amazon.com/dp/B00IZUYIGO. I wrote a newer post on using Construct for Firefox OS at http://firefoxosgaming.blogspot.com/201 ... -game.html.
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Post » Tue Mar 20, 2012 12:22 am

If so what platform would be the most profitable for earning back the initial cost? My website, Facebook, Android MP?
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Post » Tue Mar 20, 2012 12:46 am

Android
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Post » Tue Mar 20, 2012 12:47 am

I really think it depends on what type of games you decide to make.....as to which port would be the most profitable..But yes Construct 2 is the way to go!
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Post » Tue Mar 20, 2012 12:56 am

I think I may buy this tomorrow, or when the layout size fix comes :)
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Post » Tue Mar 20, 2012 1:02 am

Have you tried out the free version?
Are you happy with how the software works, and what it's able to do?

If the answers are both "yes" then purchasing a licence is probably worth it to you -- it'll remove the couple of limitations from the free version, and as the others have mentioned above you'll have the opportunity to sell your work in order to make back the money.


The best way to sell your games really depends a lot on how you're planning to make your money (Pay-to-play? In-game purchases? Ad revenue?) as well as the type of game you're planning on making, but Android, Facebook and Kongregate would all be potential good starting points -- and there's no reason a good game might not be adapted for all 3 with a small amount of extra work!


If you haven't tried the free version, get it now -- there's no cost to you, and you can see if you really like the software. Personally, I think it's a great package and that the licence is very affordable; it has a great feature set, with more being added or things being improved all the time, great documentation, an excellent and very active community, and a growing set of opportunities to earn some cash by selling your work!
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Post » Tue Mar 20, 2012 1:08 am

I have tried the free version, I have been with construct with some time, since way before C2. My only fear is that I'm not the richest by a long way and 50 is quite a bit for me, I think I'll probably purchase it tomorrow.. Would starting a html5 gaming website be a good source of income for my games in which you can earn points (a bit like ubisoft's uPlay) and you could spend those points in other games?
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Post » Tue Mar 20, 2012 1:11 am

[QUOTE=jbadams] Have you tried out the free version?
Are you happy with how the software works, and what it's able to do?
[/QUOTE]
Agreed. Spend a few weeks with the free version first. You won't hit its limitations while you are still learning.
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Post » Tue Mar 20, 2012 1:46 am

[QUOTE=Trevor10] [QUOTE=jbadams] Have you tried out the free version?
Are you happy with how the software works, and what it's able to do?
[/QUOTE]
Agreed. Spend a few weeks with the free version first. You won't hit its limitations while you are still learning.[/QUOTE]

I'm pretty sure I know enough of construct to be able to make an adequate game..
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