Q3D V-2.4 [3D Physics + Skeletal Animation UPDATE]

Post your completed addons to share with the community

Post » Sat Jun 07, 2014 4:26 am

Awesome. Tiny Tank demo (and very reasonable price) sells it to me instantly, even if I have no intention to start using it now. Thanks, and keep a good job!
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Post » Sat Jun 07, 2014 5:11 am

@russpuppy
russpuppy wrote:little 3D platformer demo
demo: http://funandfunnygames.com/demo/3dtestplatform


hm... this is kinda upside down for me... no?
Or is it just FireFox?
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Post » Sat Jun 07, 2014 5:27 am

WOWZERS! you are a beast. GG
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Post » Sat Jun 07, 2014 6:06 am

Hello, I bought it but how do you download?
Webmaster of the French community construct-french from Construct Classic and Construct 2
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Post » Sat Jun 07, 2014 6:29 am

irina wrote:@russpuppy
russpuppy wrote:little 3D platformer demo
demo: http://funandfunnygames.com/demo/3dtestplatform


hm... this is kinda upside down for me... no?
Or is it just FireFox?


Three.js UP is DOWN in Construct2. Just as 0,0 is in the center in Three.js and Construct2 is the top left corner.
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Post » Sat Jun 07, 2014 6:29 am

Am I the only one who is getting 60fps?

I am using the latest Chrome + Nvidia GTX 660
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Post » Sat Jun 07, 2014 7:54 am

Schoening wrote:Three.js UP is DOWN in Construct2.


Sorry for my ignorance... but why is that so?
...can it be normal?
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Post » Sat Jun 07, 2014 8:00 am

Bought it with barely a moment's hesitation. Even though I have no immediate use for it, coming from a 3D animation background means that this is instantly exciting tech, and I want to support it. Definitely keep up the excellent work, and I can't wait to see what new features are added over time!
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Post » Sat Jun 07, 2014 8:02 am

@irana Just the way they decided to write their WebGL versions. In my plugin I just reverse it by multiplying with -1. Q3D will probably do the same at some point.
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Post » Sat Jun 07, 2014 10:47 am

@GeometriX

Me too, couldnt agree more. Excellent work.
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