Q3D V-2.4 [3D Physics + Skeletal Animation UPDATE]

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Post » Wed Jul 23, 2014 6:47 pm

TheDom wrote:Any idea when we can expect the update and would please consider making the main demo project available. Please.


The main demo is too complex, messy, and lacks the coments to be used as a learning resource, it was never designed with that intention. You'd be better off looking at the plugin source.
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Post » Wed Jul 23, 2014 7:12 pm

Too Good , i just got know about this plugin and was excited too much, good work friend , I think you can make some videos or something like that to show us more about your awesome plugin, I will be buying in future for sure.
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Post » Wed Jul 23, 2014 8:48 pm

alspal wrote:@TheDom when it's ready.
Are you a developer of this plugin?
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Post » Wed Jul 23, 2014 10:40 pm

@TheDom

He's not, but hes just aware of the fact i don't ever set hard deadlines. I'm not sure when the update will be completed, i'm working on it when i can, and collision detection is proving difficult to get right.
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Post » Thu Jul 24, 2014 11:11 pm

It really sounds awesome!
Approaching the development of 3D games for beginners.
I hope that later has a similar construct and several examples manual.
For me it can be a serious purchase. :)
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Post » Mon Jul 28, 2014 7:34 am

Only just found out about Q3D but very excited, bought the plugin straight away!

Looking forward to seeing how it progresses (and the documentation - when it's ready!) but it looks like there's plenty to play around with in the mean time.

Great work @QuaziGNRLnose !
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Post » Mon Jul 28, 2014 2:03 pm

Found it and immediately bought it .Really cool stuff! Will be wait new update! it would be master piece!
Great great work @QuaziGNRLnose !
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Post » Tue Jul 29, 2014 6:42 am

and have a question about it
can i use 2d-actions on 3d-objects(for example pathfinding) ?
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Post » Tue Jul 29, 2014 6:03 pm

@casual2 It's possible to use a sprite and then position the 3D object where the sprite is. you'll achieve the same effect.
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Post » Tue Jul 29, 2014 7:49 pm

but how do you move the sprite in the 3d environment?
sprite can only move in x and y.

and also, i am not sure that the x.y of the 3d object is the same as the x.y of a sprite
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