Quantum Blast (Liero style game) Update 1.06

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Post » Mon Jun 02, 2014 4:09 pm

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Hi all.

Im building a Liero style action platform shooter (with grappling & splitscreen)

Developer Blog: http://iequalspace.nl/wp/quantumblast/

Dev Video 5: http://youtu.be/ZwKrbeWvEvo



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Current version 1.06
http://youtu.be/ZwKrbeWvEvo

This update

1: New assault rifle.
2: New phantom bomb.
3: Many additional building blocks.
4: Larger level.
5: Enhanced grappling features.
6: Some updated graphics.

Details: Quantum Blast
Is going to be in the style of the old Liero game, but with a personal twist.
It means u can Grapple like spiderman and are loaded with Crazy guns/mines/turrets to blast your friends into quantumness.

The game has local multiplayer (Splitscreen).
Current dev state: V1.06
Release date: When Ready

Current Controls (Xbox360 PC controller)

Left analog stick = left right
Right analog stick = aim up down
Right analog stick pressed = grappling hook
Left analog stick up/down = activate grappling up or down
Left trigger = jump/double jump/release grappling
Left analog stick when grappling (hanging) left right = swing left/right
Right trigger = fire gun
Left shoulder button =Select previous weapon
Right shoulder button = Select next weapon
Dpad Right = Buildmode & select next block
Dpad Left = Buildmode& select previous block
Dpad down = Exit Buildmode

Done:
Splitscreen
Grappling
Level Logic
Weapon tree
Double Jump Yetpack
Character Animation
3 weapons of 11 (current max is not final)
Block Building system
Art style chosen
Sound fx
Level Editor
Level Saving System
Build Blocks (keep adding them)
Larger Level
Quantum Bomb
Additional Grappling Features
New Assault Rifle
In Game UI Design


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Im open to suggestions for this game :)
Last edited by Savvy001 on Mon Jun 16, 2014 8:09 pm, edited 12 times in total.
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Post » Fri Jun 06, 2014 12:19 am

Dev video is updated to v1.02
https://www.youtube.com/watch?v=4N1IvQLNzLk
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Post » Fri Jun 06, 2014 2:59 am

This looks really fun!
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Post » Sat Jun 07, 2014 11:07 am

Thanx @MrGoatsnake

Added new Pixelated art style & Block/Base building option.
New video later this day.
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Post » Mon Jun 09, 2014 3:30 am

Dev Video 3 Uploaded (With Speech)
Game version 1.04

https://www.youtube.com/watch?v=xDU1LDy6zEU

What are your thoughts on Quantum Blast?
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Post » Tue Jun 10, 2014 11:40 pm

Dev Video 4 Uploaded (With Speech)
Game version 1.05
https://www.youtube.com/watch?v=ogHAXxjc-Oc

Turret added
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Post » Sat Jun 14, 2014 6:51 am

Interesting idea.
The SplitScreen is made with the Canvas Plugin ?
Keep up the good work :D
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Post » Sat Jun 14, 2014 8:54 am

@TGeorgeMihai
Thanx!

In this case its ROJOhounds Paster plugin.
But thats the little brother of the canvas plugin.
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Post » Sat Jun 14, 2014 6:59 pm

I also work at a small game that uses SplitScreen and at the moment I am using ROJOhound's Canvas Plugin. But from what I understand, Paster should be faster with WebGL (even trough the Canvas have more options then Paster)... How did you manage to copy/paste parts of Layout using Paster (since it doesn't have the option to "Paste Layer") ?
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Post » Sat Jun 14, 2014 7:30 pm

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@TGeorgeMihai
This is how i did it.
I learned it from a example somewhere on the forum :D
The order in which u paste is the "new" Z order.
So the normal z order in C2 does not apply anymore when pasting.
The best thing about the paster is that u can utilize all webgl effects.

Please let me know when u post your game on the forum.
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