I noticed that COnstuct's default screen ratio is 4:3, which I started making my game in. But I noticed that almost all screens nowadays are widescreen. Laptops, PC monitors, everything. I was going to have an option to switch between fullscreen and window mid-gameplay (assuming that Construct bug gets fixed), but that would just stretch the image out. Should I just change the game's screen ratio to 16:9? It'll be a little weird, since you're pretty limited on what custom resolutions you can have in widescreen, as I've discovered with some experimentation.
Also, speaking of screen changes, is there any possibility of finishing up that feature that detects all the compatible resolutions for a player's PC? I'd love to allow an option for window or full screen, and allow for the player to change the resolution of the game to anything their monitor can support, like most common PC games do now.