Question about collisions!

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Post » Fri Feb 21, 2014 3:52 pm

Hello, :)
I need some help with making my game:
Is there a way to check if a objekt isn't on collsion with any other?
In my game you can create a new object on Player.X and Player.Y coordinates by pressing a key. I want, that you can only create a new objekt if you don't have a collision with any other objects.
I hope someone can help me and I hope you can understand what I'm talking about :|
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Post » Fri Feb 21, 2014 4:00 pm

You can use an "Overlapping another object" and then just invert it, by right clicking it and choose invert
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Post » Sun Feb 23, 2014 1:37 pm

Thanks, but I want to check if something is not on collision with one other.
But I already found out, how to do what I want.
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Post » Sun Feb 23, 2014 2:21 pm

How?not overlapping is same as not colliding.On collision is a trigger event.It will trigger once whenever an object collides with it.It makes no sense to invert it.
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Post » Sun Feb 23, 2014 2:32 pm

Oh sorry
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