If I have a Sprite Object that is in 2 Families, FamilyOne, and FamilyTwo, and I have a tick event assigned for collision in FamilyOne, how can I select the Picked Objects variables that it inherits from FamilyTwo?
When you say: "Dang. So if I am having an Event with FamilyOne, I can't pick the same object from FamilyTwo by its UID or anything? Thanks"
Do you mean there are various objects assigned to two familed. Something happens to One object from FamilyOne. You want to pick that object to then apply events applicable to FamilyTwo for that object?
Or do you mean, if FamilyOne and FamilyTwo collide and the objects are both assigned to FamilyOne and FamilyTwo, how do I identify between them?Andeming2012-08-17 23:44:42
You need to adjust your use of families to more accurately reflect what they do. You can't use FamilyOne and then switch to FamilyTwo in the same event - they are picked separately. Consider adding 3 or 4 families which cover all the cases you need. Then you can make an event using FamilyThree throughout, for example.