Due to the inability to create my own level editor at this time, I've resorted to using Tiled and exporting the levels as large images. I then place collision tiles and such in C2's layout editor.
My question is, what's the max image size I should be going for? I don't have any old computers or cheap laptops to test these out on, so I'm kind of in the dark here. I'm just worried they will cause some performance issues.
My largest level image as of yet is 4096x224, but I plan to make some larger ones. What do you think is a reasonable limit?