Question about paid request

Discussion and feedback on Construct 2

Post » Fri Oct 14, 2011 1:21 am

Not saying I can afford it, will do it or can be done as of right now, but, how much would it be to pay someone to make an exporter? If possible and affordable for me, I would do this just to have an EXE exporter, but I don't know if this is possible wit C2's current stage. Just an idea. I would also want this exporter to be shared with everybody else for free.

Thanks for info.VampyricalCurse2011-10-14 01:22:06
B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Fri Oct 14, 2011 1:29 am

C2 will have an EXE exporter eventualy anyway.

And someone has posted on the site a way of converting javascript to exe.
B
40
S
14
G
11
Posts: 243
Reputation: 9,432

Post » Fri Oct 14, 2011 1:46 am

[QUOTE=tonycrew] C2 will have an EXE exporter eventualy anyway.[/QUOTE]

Yeah, I know. I was just wondering.

[QUOTE=tonycrew]And someone has posted on the site a way of converting javascript to exe. [/QUOTE]

Which is quite buggy [1][2].
B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Fri Oct 14, 2011 2:05 am

This is theoretical, simply beacuse I'm a dad of 4 and have zero time to tinker with this stuff. But anyway, here it goes...

To my understanding, javascript is a programming language. It is also, in essence, a universal one at that. So, if other programming languages (php for example) can easily be used to create desktop applications, then javascript...which is a far more powerful and robust language than php...should be able to as well.

Where am I going with all of this?

Simple. The hard part about building an application is, apparently, writing the code. C2 has already done that for you. All one needs then to make an executable application is a compiler. So, in a quick google I located this.

But wait. It gets better. Reading through I also found this page as well here. Jscript is simply nothing more than Microsoft's version of javascript. Type up code, add objects, tinker, then compile to an exe or dll files.

So, why not instead compile all the files already made with C2?

Maybe (again, I'm no expert) you may have to utilize Visual Studio 2010 or 2008 to get it operating at 100%. Problem? Not at all. Go find a college student, slip them enough money for a 40 oz., have them login with their student info and download it here

Problem solved...hopefully...theoretically. droptank212011-10-14 02:08:12
B
22
S
9
G
3
Posts: 203
Reputation: 3,647

Post » Fri Oct 14, 2011 2:10 am

I like this guy ^
B
16
S
2
G
1
Posts: 20
Reputation: 1,284

Post » Fri Oct 14, 2011 2:12 am

Lol. Looks like DravenX found the same info I did except on a different website.

I wonder if he used the Jscript compiler or VS2010 to compile his exe.droptank212011-10-14 02:13:11
B
22
S
9
G
3
Posts: 203
Reputation: 3,647

Post » Fri Oct 14, 2011 3:20 am

THIS program is the answer to your problem.    Ran three separate tests on different games I've made. All work. Faster than Chrome and Firefox.

Example (A very, very early build of my current game. Right click on objects for description. Left click to manipulate objects. Drag items to other objects, etc.)

You owe me $7.50 (minimum wage) droptank212011-10-14 03:51:49
B
22
S
9
G
3
Posts: 203
Reputation: 3,647

Post » Fri Oct 14, 2011 6:08 am

Hmm... Didn't seems to lag. O__O

Was I supposed to be able to move around? It gave two descriptions: The handle and the skull. I couldn't move around though.   

B
47
S
10
G
6
Posts: 455
Reputation: 8,326

Post » Fri Oct 14, 2011 6:51 am

I wouldn't worry about an exe exporter too much. An opengl option is pretty much a given, like the proverbial mountain you have to climb, just because its there.
Its just that Ashley is half way up Mount Everest atm.
Image Image
B
161
S
48
G
91
Posts: 7,357
Reputation: 67,269

Post » Fri Oct 14, 2011 7:44 am

[QUOTE=droptank21]Ran three separate tests on different games I've made. All work. Faster than Chrome and Firefox.[/QUOTE]

pretty big flaw here. It's simply running Internet Explorer. So if the users version of internet explorer doesn't support html 5, then it won't work and they'll have to update. It also doesn't seem to include audio files in the exported program. I tried it with a little soundboard thing I made, and none of the sounds play.

I'd agree with Newts sentiment.

Pretty much any workaround found, short of an unofficial exe exporter specifically made for c2, would be inferior to a proper exporter. The whole idea of the exe is to not have the restrictions of a browser, so baking a browser into an exe just to get an exe seems backwards to me.inkBot2011-10-14 07:51:40
B
73
S
20
G
10
Posts: 524
Reputation: 9,896

Next

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 1 guest