[Question] Is Phonegap relatively as fast as IntelXDK?

Discussion and feedback on Construct 2

Post » Sat Dec 03, 2016 7:54 pm

Yes Done with 239
My in work shmup game CYBERSTORM DEVLOG - "That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead"
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Post » Sat Dec 03, 2016 8:08 pm

NetOne wrote:Very sorry. Yes cocoon.io. Not js.

Giving super performance compared to phonegapbuild

If I've got time I will do a video comparison with fps counters. However I must state that I am a total noob to all this so there may be settings etc I am doing wrong.

Ps yes I read the interview which is why I was giving pgb a whirl.


Ahh, ok. The last time i used cocoon.io , i was very dissapointed. But i'll give it a shot again.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Sat Dec 03, 2016 9:53 pm

PhoneGap build version video

https://drive.google.com/open?id=0B6AQ9znz3zwxT3hUb2wwS1o3OEk

Cocoon.io build video

https://drive.google.com/open?id=0B6AQ9znz3zwxNThJWmZwU251MzQ

running on xperia z1 compact

higher fps and processor in cocoon.io build.

no comments on the game I'm bit embarrassed to show considering some of the quality you guys are producing! I'm just learning, still struggling with touch controls. in fact the cocoon.io build is flicking the ship up to the top from time to time hasen't happened anywhere else.
My in work shmup game CYBERSTORM DEVLOG - "That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead"
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Post » Sat Dec 03, 2016 10:01 pm

It has very good graphing and performance also seems to work very well in cocoon.
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Post » Sat Dec 03, 2016 11:59 pm

FYI.

The videos make things look more choppy than they are.

The cocoon.io build is exceptionally smooth and will stay around 59/60 even under heavy load without the phone screen recorder running. They appear to have implemented some very effective acceleration that is not present elsewhere.
My in work shmup game CYBERSTORM DEVLOG - "That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead"
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Post » Sun Dec 04, 2016 1:01 pm

Wow. This is amazing.... The performance difference is so significant.

How about intelXDK , does it rival cocoon.io or just same as Phonegap?

Can you give us the game size and memory use of your game? The one shown on C2.
The Things you can create is only limited by your imagination. If you don't have the skills then use your motivation as a natural force to exceed all expectations. Chadori RebornXD
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Post » Sun Dec 04, 2016 3:04 pm

Haven't used intelxdk have to wait until next week to try that. ( I only get to mess with construct on the weekends :(

The game and graphics and sound effects export is 1.5mb so far. But it is prototype so lots to add in future. The drum and bass tune ogg file is 4mb!!! I never noticed this before! Will have to make this smaller.

Construct said approx memory use is 10mb.

The upload zip is 5.5 mb

The wrapped cocoon apk that comes out is 10.5mb.
so Cocoon.io adds around 5mb to the file size.
My in work shmup game CYBERSTORM DEVLOG - "That Terminator is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead"
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