Question on Angle of Gravity & motion

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Post » Thu Jun 16, 2016 7:25 pm

Message: LiteSnacks can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
Hello,

So i was hoping someone could help me w/ some gravity angle issues.

I have it so that when a platform behavior sprite jumps from one wall to another wall of a different angle of orientation, when the sprite gets close enough to the new wall, the angle of gravity changes so the sprite will land on the wall it was jumping to. (kinda like if i wanted a player to jump from the floor to the ceiling)

My issue here is when the sprite reaches a close enough distance to the wall to change its angle of gravity, when it does change the gravity angle, the speed of the sprite is retained & immediately changes the direction of the sprite away form the wall.

Here is an example:
https://drive.google.com/a/bgcsc.org/file/d/0B0x-KI1Z396RZ293UWpscG91ZzQ/view?usp=sharing

Thoughts & comments on this are much appreciated, i'm sure many others are having this issues w/ this.
Last edited by LiteSnacks on Thu Jun 16, 2016 7:28 pm, edited 1 time in total.
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Post » Thu Jun 16, 2016 8:14 pm

Thanks to all who viewed. Solved by inverting the Y vector.
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