Question to Ashley

Discussion and feedback on Construct 2

Post » Mon Aug 13, 2012 7:45 pm

Are you gonna add RTS and Line Of Sight behaviors to Scirra 2? Like it used to be in classic version.
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Post » Mon Aug 13, 2012 8:41 pm

+1 for this - I'd asked a while back

Something like an infinite length trace at a specified angle to give an output for each object it intersects.

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Post » Tue Aug 14, 2012 2:47 am

I was going to make a plugin for this, but I worry that Ashley will just make something better & native, since it's such a basic feature.
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Post » Tue Aug 14, 2012 6:01 am

Ashley, where are you? )))
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Post » Tue Aug 14, 2012 8:05 am

Just give him a time, it seems he is preparing to release r100
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Post » Tue Aug 14, 2012 9:04 am

Hold your horses, even brits sleep at night. ;)
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Post » Tue Aug 14, 2012 1:43 pm

The RTS was one of the most complex and time-consuming behaviors to code for Classic. I'm not sure when we'll get round to it, but hopefully eventually.

The Line of Sight behavior is a little easier, but you can work around it in the mean time using an invisible sprite which you stretch in to a thin line, then test collisions with that sprite. That's pretty much all the behavior does.
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Post » Tue Aug 14, 2012 4:25 pm

As for the RTS behavior, you already have some third part plugin proposing pathfinding onto which you you can add some MoveTo behavior, emulating perfectly the RTS behavior in the end.

Check rez repo and the MoveTo behavior.
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Post » Tue Aug 14, 2012 6:15 pm

[QUOTE=Ashley] The RTS was one of the most complex and time-consuming behaviors to code for Classic. I'm not sure when we'll get round to it, but hopefully eventually.

The Line of Sight behavior is a little easier, but you can work around it in the mean time using an invisible sprite which you stretch in to a thin line, then test collisions with that sprite. That's pretty much all the behavior does.[/QUOTE]
Thank you
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Post » Tue Aug 14, 2012 9:43 pm

@ashley, I'd prefer if you broke it up into a series of basic plugins instead of a super duper do-everything-rts-related plug

Expanding on what kyatric said, a LOS plugin, a raycaster, a pathfinder and so on help a lot more
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