Page 1 of 1

Questions about Construct Classic.

PostPosted: Fri Jan 16, 2015 8:35 pm
by Evol
I have some questions about Construct Classic. Also, guys, I am using Construct Classic because it is free..

1. How big of a game can I make in Construct Classic. (Like lets say, Umm I wanted to make a big game with 13 worlds Super mario bros 3 style. Would that be possible?)

2. was this game made in Construct Classic? And is it still is? >"The Iconoclasts" If not than is is possable to make such a game in Classic.

3 And most important, can I sell my games in Classic. If I can, than I can see myself getting construct 2 in the future.

Re: Questions about Construct Classic.

PostPosted: Fri Jan 16, 2015 9:21 pm
by newt
1. Yes, within reason.
2. Yes, the original was started with it, but its unfinished afaik.
3. Yes.

Re: Questions about Construct Classic.

PostPosted: Fri Jan 16, 2015 9:32 pm
by Evol
ok, cool. And another important question. Can I make external stuff. Like music for example. Can I make external music that is not in the game,but the game can load them, and hopefully backgrounds.That would help save space in the game.

Re: Questions about Construct Classic.

PostPosted: Fri Jan 16, 2015 9:42 pm
by newt
Yes.
It has a few options for dealing with external resources.

Re: Questions about Construct Classic.

PostPosted: Fri Jan 16, 2015 9:47 pm
by Evol
ok, thank you very much. I am looking forward starting with it, later on today.

Re: Questions about Construct Classic.

PostPosted: Sun Jan 18, 2015 7:47 pm
by Jayjay
Check out the source code to my I Had Hope engine if you want to see some code for loading graphics/music/maps/etc from files: http://ihadhope.blogspot.ca/p/download.html

It also has the downloads for plugins I used and the latest version of Construct Classic (v R2)

The nice thing about when moving up to Construct 2 from CC is that most of the skills you learn can easily transition to the new program, the event system and editors are mostly the same and you'll be able to pick it up really quickly :)