Questions about how the game is suspended.

Discuss game development design and post your game ideas

Post » Thu Feb 26, 2015 4:01 pm

Keep the game running in the background is a bad idea since this would consume a lot of energy. But if the game needs to send a notification to the user? For example: The Game releases a coin once a day at different times and must notify when they are available.
And if one of the app's functions is an alarm clock?

:| Is a problem because when the game is suspended all events stop running and all audio is muted.

I wonder if there is the possibility to change it in such games. A plugin? You can edit the c2runtime.js to fix this?
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Post » Fri Feb 27, 2015 5:14 pm

Plz, help me
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