Yet I think most of my questions still stands, and also I'd like to add :
Working with/for big publishers (EA, mricrosoft, etc...)
Nowadays, publishers tends to assign dev studios on a project. How did it work for the project they worked on ? Did they had a close relation with the dev studios ? publishers ?
What were the workflow like ? (Did they have to work at the devs location or was it remote work from their studios, sending the ressources once they were done)