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Post » Sat Feb 23, 2008 12:50 pm

A lot of onboard graphics chips don't support any pixel shader because they don't need to (think office PCs) - so it is always a good idea to set up your game to have fallbacks and run with no shaders at all - either that, or make it clear you need the shaders.

Sure you can probably get a PS 2.0 card for $30, but it won't be fast :P
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Post » Sat Feb 23, 2008 3:28 pm

[quote="Ashley":1gk70tut]

Sure you can probably get a PS 2.0 card for $30, but it won't be fast :P[/quote:1gk70tut]

Fast enough to run 90% of what can be created in Construct ;)

And my onboard laptop video supports PS2.0 ;) From Intel no less, its not even from nvidia, ATi, etc. As well as it being old.
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Post » Sun Feb 24, 2008 12:55 am

AM I right in thinking if I check 'Run without PS' in the application properties that will allow you to run the game?
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Post » Sun Feb 24, 2008 1:01 am

Yes - it will disable all effects that aren't supported though, so your game could look different, and in some circumstances, may make it unplayable. You can use 'Simulate shader' to test it with shaders disabled.
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