Quick question about "No Save" behavior

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Post » Fri Jan 30, 2015 6:04 pm

I just want to make sure:

I'm planning to add a save-screen layout between each level of my game, with an event that saves the game at that point before moving on to the next level after a few seconds. I will use the no-save behavior for the few objects in these layouts. Am I correct in my understanding that there would be no reason or benefit to adding the no-save behavior to objects in the actual level layouts, since no saves are created during those levels?

Thanks in advance.
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Post » Sat Jan 31, 2015 12:13 am

What game you are making?
If you have many and short levels you don't need to use the save/ load option.
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