Quite a few questions already...

Get help using Construct 2

Post » Sun Sep 25, 2011 8:16 pm

1: Does construct 2 already have any plugins/effects?

2: Does Classic Construct Effects Work on Construct 2?

3: How do I install Effects/Plugins? Where do I place the files?

4: What would be the best way to make animated clouds (To Simulate a fog effect on the foreground)?

5: Is there any simple (AKA No programming involving) way to make a motion blur effect on an object?

Thanks in advance for the help!
B
4
G
1
Posts: 39
Reputation: 690

Post » Sun Sep 25, 2011 8:40 pm

Our HTML5 exporter right now does not support effects, and even if it did, you would not be able to copy over Classic's effects (they're in a different format).

For a fog effect, you might have some luck playing around with alpha-channeled PNGs.Ashley2011-09-25 20:40:45
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Mon Sep 26, 2011 6:01 pm

Oh. OK then! Thanks for the reply! ^^

oh yeah, and the fog cloud image itself i already made! XD
But thanks for the tip anyway!

Any predictions of when will effects support be made?

Just curious. wCenSilver2011-09-26 18:01:35
B
4
G
1
Posts: 39
Reputation: 690

Post » Mon Sep 26, 2011 8:45 pm

Probably not for a while, but it's possible with WebGL.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Wed Sep 28, 2011 7:00 am

The best way for motion blur would probably to make a few copies of the object in front of and behind at lower opacities.

The fog is quite easy if you have an image... just put it at the front of a layer at a low opacity.
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400

Post » Wed Sep 28, 2011 11:14 pm

@sqiddster

I already placed in the front layer part, But how do I change its opacity?

@Ashley

Thanks! ^^

But... I didn't get what's OpenGL... (I went to the official site)
(And how the hell could i use it to make the effect on C2)
Could you explain it to me?
CenSilver2011-09-28 23:17:20
B
4
G
1
Posts: 39
Reputation: 690

Post » Wed Sep 28, 2011 11:16 pm

WebGL means 3D graphics in the browser! It can do shaders, effects, everything like that. Construct 2 will stay 2D but can take advantage of those things.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Wed Sep 28, 2011 11:21 pm

But... That's coding, isn't it?
B
4
G
1
Posts: 39
Reputation: 690

Post » Wed Sep 28, 2011 11:22 pm

@CenSilver... There is an 'opacity' setting for every sprite in Construct 2. Select it than look for the option on the sidebar.
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400


Return to How do I....?

Who is online

Users browsing this forum: fredriksthlm and 17 guests