Quit/Exit Game for node-webkit exe export

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Post » Sun Feb 17, 2013 8:26 pm

I second this.

Forgive my ignorance, but even thought the node-kit export is an *.exe, is the game still browser based?
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Post » Sun Feb 17, 2013 10:28 pm

close browser works great for me.
Are you guys running Windows 8? Perhaps that's the culprit.

@ome6a1717

It's running some sort of internal, webkit based browser. So, yes. It's still browser based.
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Post » Sun Feb 17, 2013 11:04 pm

Windows 7 here.
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Post » Sat Mar 09, 2013 4:11 pm

"Browser : Close" works for me too (on win7)
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Post » Fri May 03, 2013 7:33 pm

Browser close doesnt work.
Win 7 -> Chrome.
Krish
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Post » Wed May 29, 2013 5:19 am

My game is crashing when I call Browser > Close in fullscreen when running the .EXE.
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Post » Thu May 30, 2013 1:03 pm

My application also crashes on Windows 8 using this function however you can get around the unsightly crash by setting your executable to Windows 7 (or lower) compatibility mode.

If your planning to distribute your 'desktop' program to Windows 8 clients you could always create a SHIM for the Windows application compatibility database to handle this too.
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Post » Fri Jul 12, 2013 12:59 am

Well, node-webkit already has a builtin function to close the window so this shoudldn't be hard to add. 'Close Game' only makes sense in desktop so this would be an action in node-webkit plugin, not of 'System' like it was in Classic. Just made a little test adding close window to the plugin and it worked no prob. The only work is correctly diposing the game when closing window. Let's just wait for Ashley to properly do it.Kiyoshi2013-07-12 01:48:41
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Post » Thu Oct 03, 2013 11:17 am

Keyboard: On Esc pressed -> Browser: Cancel Fullscreen
                         -> Wait 1.0 seconds (optionally, for confidence)
                         -> Browser: Close

No problem.
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Post » Thu Oct 03, 2013 5:19 pm

@ShawnFTM

Sweet! Thanks bro.
Jarrod Davis
Owner/Technical Director
Jamarda Digital
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