[r100] image points limited to bounding box

Bugs will be moved here once resolved.

Post » Wed Aug 22, 2012 7:49 pm

I'd just like to point out that in the just released R100 build I still can't place origin/image points outside of the sprite bounding box.

Until this is fixed I'll have to keep developing in r95 which is kind of a bummer since r100 is so feature packed.
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Post » Wed Aug 22, 2012 11:21 pm

I can place the image-points but not the origin in r100.
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Post » Thu Aug 23, 2012 5:54 am

Ah just the origin point then.
I'm using this to create a 2 frame walking animation that makes the character go up and down as he walks, in r100 the origin point is limited and the animation is gone.

The only way to get the same result would be to import an image with extra transparency reserved for the origin point. :/
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Post » Thu Aug 23, 2012 5:22 pm

This is currently by design - the origin must be inside the object area, but image points can be outside. Closing for now...
Scirra Founder
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Post » Fri Aug 24, 2012 6:40 am

@Ashley, Why is this by design? So now we have to create images with empty space, which is silly...alspal2012-08-24 06:40:31
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