The following image shows events that worked as written and for some reason don't after running the code in r100. When i say don't run, i mean the "for each" loop doesn't increment found1 or found3 even though there are 7 sprite5 blocks for each group.
I have not posted in the bug forum with this issue since i have not included a capx. I can include the capx but i'm using 4 unreleased behaviors. so if that is the only way i will gladly do so.