R103.2 spawn cause error

Bugs will be moved here once resolved.

Post » Fri Sep 14, 2012 9:54 pm

The capx
The error message


7 events are enough to crash the game.(They don't make sense though)


When enemy is spawn, the game crashes.


(Backstory: After upgrading to R103,at some point i started run in to this error sparingly.

Originally, i thought it was some error due to the event i set up to Pick the enemy of highest HP.

However, after I deleted most of the innocents events, i found that it was not related to that.

In fact, now I don't know what it is related to..As the 7 events that left out doesn't really make sense..)ZhaoYun2012-09-14 21:57:49
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Post » Mon Sep 17, 2012 2:12 pm

Your .capx uses the Touch2 third party plugin. Please see how to report bugs - can you repost without a third party plugin?
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Post » Mon Sep 17, 2012 5:58 pm

https://dl.dropbox.com/u/32679138/bug3.capx

@Ashley
Ops I'm sorry. I removed it for previous bug report so I wasn't aware that this one still has it.

There you go, removed touch2 from the project, game still crash anyways.

ZhaoYun2012-09-17 17:58:57
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Post » Tue Sep 18, 2012 4:59 pm

Thanks, found an issue with using 'spawn' or 'create' after a 'wait' action. Should be fixed in the next build.
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