[r106] Change of animation on fall throughs

Bugs will be moved here once resolved.

Post » Sun Oct 14, 2012 4:34 am

Capx
Demo

Conditions tested on:
Windows 7 Ultimate (latest)
Chrome (latest)
Radeon 7690M

Repro Steps:
Press S (to fall through) until you can't fall through a normal FT platform.
The bug occurs very frequently but I don't know the exact reproduction conditions so it's possible to make it to the bottom w/o seeing the bug.
Press ESC to restart layout in this instance.

Bug:
Given the provided Capx, it is possible to land on a floor yet C2 is saying that the Player is not the on the floor. I believe the action pictured below is the culprit as it doesn't occur when I disable that particular action. As such, I assume that the bug is occurring because the collision polygon disappears for an instant while the animation is changing.
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Post » Tue Oct 16, 2012 3:37 pm

I can't reproduce any problem, I tried falling through all four stacks and the 'Is on floor' indicator was always correct. Can you reproduce this more reliably?
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Post » Tue Oct 16, 2012 6:05 pm

Ugh, I uploaded the wrong Capx. My apologies. I'll update with correct capx shortly.
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Post » Mon Oct 22, 2012 2:37 pm

@KodeAndGame - did you update the .capx?
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