[r114] Is overlapping

Bugs will be moved here once resolved.

Post » Sun Dec 30, 2012 12:25 am

Im getting unexpected results when using is overlapping other instances.

https://dl.dropbox.com/u/666516/r114overlapingbug.capx

In the capx wait 5 seconds and any overlapping objects will be destroyed.
However none of the objects should be overlapping.

Im guessing its either something with is overlapping, or the collision poly's have changed somehow.newt2012-12-30 00:34:57
Image Image
B
161
S
48
G
90
Posts: 7,356
Reputation: 66,767

Post » Sun Dec 30, 2012 1:23 am

B
54
S
28
G
18
Posts: 1,520
Reputation: 25,020

Post » Sun Dec 30, 2012 1:38 am

Ahh.
Guess I'll have to just change the poly collision.

Still, seems like there should be some other way to handle this since graphically it would leave a bunch of lines.

Thanks
Image Image
B
161
S
48
G
90
Posts: 7,356
Reputation: 66,767


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 1 guest