[r117] PathFinding Bug

Bugs will be moved here once resolved.

Post » Mon Feb 04, 2013 1:08 am

A video reproducing the bug can be found here:
(Construct2) PathFinding Bug (Reproduced) - Youtube Video


Link to .capx file (required!):
http://www.scirra.com/forum/topic62849.html

Steps to reproduce:
1. The pathfinding sprites (zombies) will always try and find a path to you
2. Once found a path they will take it
3. If it does not find a path it will keep trying
4. As the player you can move around (8-directional movement)
5. Stand still - let the pathfinding sprites come to you
6. Move anywhere else
7. They will freeze (from finding a new route)
8. The will circle around in circles in a frozen state

Observed result:


Expected result:
The sprite will stick to it's destination and never stop, go around in small circles onto it's destination - regardless of what options you use for the behaviour.

Browsers affected:
Chrome: Yes
Firefox: Yes
Internet Explorer: Yes

Operating system & service pack:
Windows 7 Ultimate
64-bit OS
Intel(R) Celeron(R) CPU G540 (Service Pack 1)
2.50 GHz @ 8.00 GB RAM

Construct 2 version:
    BETA Release r117dcrew2013-02-04 02:12:20
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Post » Mon Feb 04, 2013 1:44 am

Your steps are not clear at all ("multiple sprites" as in object types or instances ? "set it to go to multiple destinations" what actions do you actually use ? how do you define the destinations ?) and that's why a capx is actually asked.

Moving to closed bugs until you provide more detailed steps and a capx.
New to Construct ? Where to start

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Please attach a capx to any help request or bug report !
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Post » Mon Feb 04, 2013 1:49 am

My apologies, the capx from here will most certainly reproduce the bug: http://www.scirra.com/forum/topic62849.html

A video reproducing the bug can be found here:
(Construct2) PathFinding Bug (Reproduced) - Youtube Video

1. The pathfinding sprites (zombies) will always try and find a path to you
2. Once found a path they will take it
3. If it does not find a path it will keep trying
4. As the player you can move around (8-directional movement)
5. Stand still - let the pathfinding sprites come to you
6. Move anywhere else
7. They will freeze (from finding a new route)
8. The will circle around in circles in a frozen statedcrew2013-02-04 02:12:39
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Reputation: 4,042

Post » Mon Feb 04, 2013 1:37 pm

I see, hopefully will be fixed in the next build.
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