[r119]Collision polygon and numeric input arrows

Bugs will be moved here once resolved.

Post » Tue Feb 19, 2013 6:06 am

Link to .capx file (required!):
CollisionPoly.capx

Steps to reproduce:
1. create a sprite over 1000px
2. select a collision polygon vertex
3. use the numeric input arrows to move the vertex position above 1000px

Observed result:
vertex position goes to 1 (as the box displays "1 000" with a space)

Expected result:
vertex position goes to 1000+

Browsers affected:
unrelated

Operating system & service pack:
xp sp3

Construct 2 version:
119

Note: I mostly have to use the numeric input an go OCD all the time, now that I realized this, as the input box is the only way to round the position to an integer for real...lemo2013-02-19 06:11:44
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Post » Wed Feb 20, 2013 2:54 pm

I can't reproduce, displays fine on Windows 8 here. I'll make the boxes a little wider for the next release anyway.
Scirra Founder
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