[r136] BSOD crash by Fill tool w/ transparency

Bugs will be moved here once resolved.

Post » Thu Jun 27, 2013 4:09 pm

Steps to reproduce:
1. Create a new particle object (have only tested with it, accidentally, about 3 times)
2. Select fill tool
3. Set transparency to 80 or something
4. Click the canvas, if it does nothing, click twice

Observed result:
Construct freezes, then Windows gets really slow then BSOD.

Expected result:
Use transparency in Fill tool.

Operating system & service pack:
Win8 x64

Construct 2 version:
r136
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Post » Tue Jul 02, 2013 11:03 am

It's not normally possible for software like Construct 2 to BSOD - usually that's a driver, OS or hardware issue. However I did find a possible hang using the fill tool following your steps and fixed it, so hopefully it's fixed for the next build.
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