[r136] Platformer Yspeed resets

Bugs will be moved here once resolved.

Post » Tue Jul 02, 2013 11:18 pm

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/7765312/C2/PlatformerJumpThruY0.capx

Steps to reproduce:
1. Run Capx
2. Hold right

Observed result:
The VectorY appears to reset to 0 when colliding with the side of the jumpthru



Expected result:
Player should just fall without fall speed being affected

Browsers affected:
Chrome: yes
Firefox: yes


Operating system & service pack:
Windows 7 64bit

Construct 2 version:
r136
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Post » Wed Jul 03, 2013 5:56 pm

Thanks for the good repro .capx. Should be fixed in the next build.
Scirra Founder
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Post » Wed Jul 03, 2013 6:06 pm

Awesome!
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Post » Wed Jul 03, 2013 6:46 pm

Awesome, this has been giving me issues for months now!
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