r142 Crash loading timers

Bugs will be moved here once resolved.

Post » Thu Aug 22, 2013 9:11 pm

Link to .capx file (required!):
https://dl.dropboxusercontent.com/u/49548363/timers.capx

Steps to reproduce:
1. Create a text object and set the text every tick to display the TotalTime of a Timer
2. Create some load/save buttons
3. While the TotalTime of a timer is being displayed, save the game then load the same file

Observed result:
Game crashes when trying to load a save file that contains a running TotalTime of a timer

Expected result:
No crash on loading!

Browsers affected:
Chrome: yes
Firefox: not tested
Internet Explorer: not tested

Operating system & service pack:
win 7 64-bit sp1

Construct 2 version:
r142    
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Post » Sat Aug 24, 2013 1:17 pm

Yes this happens to me too, not sure if it's a bug in the Beta or the stable release too?
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Post » Sat Aug 24, 2013 6:59 pm

Yeah not sure. It's not too bad an issue as I was displaying timers for testing purposes, however someone might want to display time..
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Post » Wed Aug 28, 2013 1:54 am

This is happening to me too! Thank you for posting this...hope it gets resolved soon...
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Post » Wed Aug 28, 2013 4:21 pm

I can't reproduce any problem. I've hit save and load several times and it works fine in r142 with Chrome. Please remember to include the exact text of any error messages that come up in your bug reports; we may be able to do something with that information, but I cannot reproduce the problem and so can't do anything about it right now.
Scirra Founder
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Post » Wed Aug 28, 2013 6:09 pm

It crashes here. You have to click on the bottom left text (the "0") to start the timer before clicking save and load.

And the error is
[quote]Javascript error!
TypeError: t.current.add is not a function
http://localhost:50000/Timer_behavior.js, line 80 (col undefined)[/quote]
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