[r158] Loading twice causes unexpected behavior

Bugs will be moved here once resolved.

Post » Fri Jan 17, 2014 3:59 pm

Link to .capx file (required! If link is blocked remove the http and www parts):
https://dl.dropboxusercontent.com/u/41931267/LoadTwiceLoopIssue.capx

Steps to reproduce:
It's all explained in the capx. you need to load a saved game twice without saving in between.

Observed result:
Loop behaves very strangely and erratically - however, the erratic behavior seems to stop after a short time for some reason. Keep clicking 'test' a few times after loading twice to see what I mean.

Expected result:
Loop behaves like normal

Browsers affected:
Chrome: yes
Firefox: yes
Internet Explorer: not tested

Operating system & service pack:
Win7 64bit

Construct 2 version:
r158    
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Post » Fri Jan 24, 2014 5:08 pm

I think I've fixed this for the next build. The culprit is actually the 'Spawn' action, which gets loaded with an invalid state sometimes. A workaround for current builds: replace it with system 'Create object' and it works.
Scirra Founder
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Post » Fri Jan 24, 2014 7:10 pm

Yeah, I suspected that spawning would be part of the problem. Thanks a lot mate.
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