[r161] Bumpmapping

Bugs will be moved here once resolved.

Post » Thu Apr 10, 2014 7:32 am

@remy-jay Unfortunately this issue is present since WebGL shaders was added to C2 and probably won't be fixed any time soon.
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Post » Fri Apr 11, 2014 3:06 am

Boo-urns @shinkan, thanks for the heads up :(
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Post » Tue Jan 06, 2015 3:58 pm

Closing as duplicate of https://www.scirra.com/forum/r192-bumpmap-shader-on-tiled-background-goes-nuts_t122118 which appears to provide a clearer repro so favouring that issue over this one.
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