[r167.2] Sprites loaded from a URL are supposed to be saved?

Bugs will be moved here once resolved.

Post » Tue Apr 29, 2014 4:24 am

Hi There,

I guess this is a question of whether this is supported or not first, then I'll know whether it's a bug or not... :)

If I call "load image from URL" for a sprite object, and then SAVE the game state and then LOAD it again, should I expect the URL image to still remain?

Spoiler alert, the URL image doesn't seem to remain -- but perhaps this is expected?

If not, I'll create a CAPX and update this thread.

Thanks,
-Remy
B
73
S
14
G
1
Posts: 152
Reputation: 5,026

Post » Tue Apr 29, 2014 12:50 pm

No, the image is not saved to savegames. In principle any network-related state is not saved to savegames (such as websocket connections, AJAX requests etc) since it is not easily possible, or would massively bloat the size of the savegame. Closing as not a bug.
Scirra Founder
B
399
S
236
G
89
Posts: 24,519
Reputation: 195,361


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 1 guest