r168 Ejecta - Xcode - Orientation Bug

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Post » Wed May 28, 2014 8:10 pm

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Launch Screen freezes when Device Orientation is selected in Xcode. I'm using the Ejecta wrapper for my game. Game runs fine when no Device Orientation is selected and plays in Portrait mode (except I use scale outer and it requires landscape mode).

There's a thread in the "How to" forum about this, but I can't find anything referring to this in this forum.


I'm using:

Ejecta (Latest Build)
Construct 2 r168,
OS X 10.9.3
Xcode 5.1.1
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Post » Wed May 28, 2014 8:18 pm

According to Ejecta documentation:

To change the desired screen orientation of your App (portrait or landscape), go to the Resources/Info.plist file and select the appropriate orientation for the Initial interface orientation from the drop down menu.

Do not check any of the Supported Interface Orientations buttons in the project settings; leave them all unselected. There's a bug in iOS6 that prevents this from working correctly.

Also in Info.plist be sure to change the Bundle identifier setting to something that represents you or your company.
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Post » Wed May 28, 2014 8:55 pm

@Joannesalfa

Thank you. That took care of the issue. Maybe @Ashley can add that to the Ejecta Tutorial? I just looked over the Overview documentation on the Ejecta website. It's very brief. Did I miss anything or is that the only problem with Xcode?
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Post » Mon Jun 02, 2014 3:50 pm

I've updated the Ejecta tutorial. Closing as not a bug in C2.
Scirra Founder
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