r170:Light leaking through walls in 'Shadows-penumbra'

Bugs will be moved here once resolved.

Post » Thu May 22, 2014 7:36 pm

Problem Description
Light leaking through walls in the Shadows - penumbra

Attach a Capx
The Shadows - penumbra example that comes with Vr170

Description of Capx
See above

Observed Result
See screenshot.

Expected Result
The area right-had side of the wall with the circle should be in darkness.

Affected Browsers
  • Chrome: (?)
  • FireFox: (YES/NO)
  • Internet Explorer: (?)

Clipboard01.jpg
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Post » Mon Jun 02, 2014 2:43 pm

Closing as won't fix. As per the release notes:

Avoid placing radius-based lights very close to, or even over, shadow caster objects. The algorithm can fail to render a full shadow in this case.
Scirra Founder
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Post » Mon Jun 02, 2014 4:46 pm

Does this mean we can't pin the light to the playable character then?
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Post » Mon Jun 02, 2014 5:33 pm

That's a shame as we then can't use it for maze type games. :(
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Post » Sun Jul 13, 2014 11:09 am

...and sometimes the final part of the shadow is cut and don't reach the end of the layout
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