Looking at this thread, the move to layer action didn't seem to be working properly for the sprites when spawned as family objects.
Attach a Capx
Description of Capx
There are two sprites (Sprite1 and Sprite2) in the same container and family (Family1).
Every 0.2 seconds a Family1 is created.
Every tick the text is set to Sprite1.PickedCount.
Steps to Reproduce Bug
- Run the capx
- Check the PickedCount
Sprite1.PickedCount == 1
Sprite1.PickedCount == the number of Sprite1s
Enable event 3 that loops through the Sprite1s
Now Sprite1.PickedCount shows the correct number
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Construct 2 Version ID