R198 Doppler effect bug?

Discussion and feedback on Construct 2

Post » Tue Mar 03, 2015 5:55 pm

KaMiZoTo wrote:@Ashley Well, I don't use Doppler in my game.

Are you sure? You would have to have deliberately turned it off, since there was a subtle doppler effect enabled by default previously.
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Post » Tue Mar 03, 2015 6:00 pm

Oh, I just tried the .capx and there's definitely a lot of pitch shift, lol. I removed the doppler effect but it turns out if you don't specify anything then Chrome has a default doppler effect which is very obvious! It's a bug but I just fixed it for the next build - it specifically turns off the doppler effect if it's still supported.
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Post » Tue Mar 03, 2015 7:35 pm

In my case, positioned audio is silent when previewed on latest Canary. No doppler effect was used. Just audio played on object / position. My game is suddenly mute :(
It works fine on Firefox though. What is even more frustrating / funny - KaMiZoTo capx works well on both browsers.
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Post » Tue Mar 03, 2015 11:27 pm

@Ashley Thank you!

@eli0s Thank you!
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