i tested my pool template , i was having problems with it and sounds replayed to many times and the collision was detected every tick when overlapping the balls or the walls of table, also before when i was shooting at maximum power i had a problem with the balls passing through each other, now they don't do that anymore, also the sound acts like it should triggers 1 time, as i set it to.. its working good here.. since im using a lot of interactions asm.js physics at least, on browsers(IE, Firefox,chrome,) and also on nodewebkit.
you can see old template that i was working on http://www.kongregate.com/games/JohnnyC ... v1-sandbox
here and u see the problems with old physics they do some weird thing and also sound is acting funny, on collisions or ball sitting near margin of pool table, now its all working good, il upload a new version soon . sorry for my missing words from phrases and my gibberish, dident slept again for 48 hrs so im guessing this is how my brain says i need to sleep ... so later guys.
P.S also the interaction and the direction balls bounce now are more accurate, without me having to modify the interpolation stepping