r207 - low quality fullscreen scaling bug?

Bugs will be moved here once resolved.

Post » Tue Jun 09, 2015 11:30 pm

Problem Description
Previous to 207 my project took up the whole screen using letterbox scale & low quality full screen scaling.

Attach a Capx
https://dl.dropboxusercontent.com/u/358 ... aling.capx

Observed Result
Image
Now after 207 it takes up a tiny corner of the screen. But mouse clicks behave like it's full screen.

Expected Result
Image
It should be full screen.

If I turn off WebGL it goes back to full screen.

Affected Browsers
  • Chrome: (YES)
  • FireFox: (YES)
  • Internet Explorer: (YES)

Operating System and Service Pack
Win 8.1 64

Construct 2 Version ID
release 207 64 bit steam
Last edited by anubis666 on Wed Jun 10, 2015 12:27 am, edited 2 times in total.
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Post » Tue Jun 09, 2015 11:45 pm

Remember - it didn't happen without a capx link to demonstrate the bug.... :)
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Wed Jun 10, 2015 12:24 am

My bad! Edited the bug report.
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Post » Fri Jun 12, 2015 8:18 pm

i had the same problem, it is fix if you activate the "front to back render", if disabled front to back and use the "Letterbox Scale", it triggers the problem.
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Post » Thu Jun 18, 2015 3:57 pm

I can't reproduce here, but I think it's related to another bug I already fixed, so closing on the assumption it's fixed in the next beta. Please report it again after the next beta if you can still reproduce.
Scirra Founder
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Post » Fri Jun 19, 2015 11:10 pm

Ashley wrote:I can't reproduce here, but I think it's related to another bug I already fixed, so closing on the assumption it's fixed in the next beta. Please report it again after the next beta if you can still reproduce.


Confirmed that the bug is gone in the new version. Everything's back to normal.
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