[r209] The coordinate lights on normal maps changed

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Post » Sat Jul 04, 2015 12:18 pm

Problem Description
In R206 the bumpMap.capx works correct, the light appears in the center of the mouse but in r209 not and the Y is reversed.

Attach a Capx
https://dl.dropboxusercontent.com/u/343 ... mpmap.capx

Description of Capx
Shows the bumpmap effect on a texture on you can change the light size and other variables.

Steps to Reproduce Bug
    I simply install r206 and works perfect, i install r209 and works wrong, install r206 and again works well,etc... is when i install r209 when works wrong.

Observed Result
The light have different position of the mouse and the coordinate Y is reverse.

Expected Result
The light have to be positioned in the mouse

Affected Browsers
    all

Operating System and Service Pack
Windows 7

Construct 2 Version ID
r209 Beta

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Edit: I changed the Mouse position for a sprite with the 8directions behavious enable and the same, the light is not positiones in the X/Y coordinates of the sprite created using r209, works fine in r206.
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