[R210] Debug Inspector

Bugs will be moved here once resolved.

Post » Tue Jul 21, 2015 6:32 pm

Problem Description
The "9-patch", the "Sprite font" and the "Tiled Background" objets shows if they have Collisions enabled in the debug window.

Attach a Capx
https://www.dropbox.com/s/0nhhqm1e1uv7402/Debug.capx?dl=1

Steps to Reproduce Bug
  • Insert any of these objects: "9-patch", the "Sprite font" or "Tiled Background"
  • Debug the project
  • The debug window should not show if those objects have collisions enabled or disabled
Observed Result
Image

Expected Result
If any object does not have Collisions, the debug window should not show the Collisions property of that object.
Image

Affected Browsers
  • Chrome: (YES)
  • Firefox: (YES)
Operating System and Service Pack
Windows 8.1 (64-bits)

Construct 2 Version ID
Release 210 Beta (64-bits)
Last edited by Iolva on Fri Jul 24, 2015 2:29 am, edited 2 times in total.
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Post » Tue Jul 21, 2015 6:49 pm

Iolva wrote:Attach a Capx
No need


If there was no need for a .capx, Ashley would not insist on one. Surely after the amount of time you've been here you must realise Ashley closes bug reports automatically if they don't include a .capx?
If your vision so exceeds your ability, then look to something closer.
Moderator
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Post » Tue Jul 21, 2015 9:17 pm

I think that these objects' collisions are always enabled so you can check if other objects collide or overlap with them. Thus they have a collision property that only adds an overhead if you specifically check them for a collision (as in it's a c2runtime group flag, I suspect). I never really understood why you couldn't collision check from them, but hey...
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Thu Aug 06, 2015 12:32 pm

Closing as not a bug: you can't disable collisions for those types, only Sprite.
Scirra Founder
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