R214 BETA Android Crosswalk Not Play Music

Bugs will be moved here once resolved.

Post » Wed Sep 23, 2015 11:10 am

Problem Description
Android Crosswalk Export | Music Not Work ?
Sounds Work Fine
Test on LG G2

Attach a Capx

https://www.scirra.com/arcade/shooting- ... -1765?cp=3

Description of Capx
Super Galaxy Invaders ( Music Work in HTML & Windows 10 )

Steps to Reproduce Bug
    On Start of Game Music not play
    In GamePlay Music not play

Observed Result
____ What happens? ____

Expected Result
____ What do you expect to happen? ____

Affected Browsers
    Chrome: (NO)
    FireFox: (NO)
    Internet Explorer: (NO)

Operating System and Service Pack
Windows 10 Pro

Construct 2 Version ID
R214 BETA
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Post » Wed Sep 23, 2015 11:41 am

To be honest i don't think that's a r214 fault. As far as I can remember XDK Crosswalk have always some issues with playing music for C2 music folder.
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Post » Wed Sep 23, 2015 12:58 pm

shinkan wrote:To be honest i don't think that's a r214 fault. As far as I can remember XDK Crosswalk have always some issues with playing music for C2 music folder.


You're right, not fault r214 Beta, I tried in 212.2 Stable [ Music Not Work Again ]
I can not understand how solve this problem ? The music work fine in HTML5, Chrome Mobile end Windows 10

:x :x :x :x :x :oops: :oops: :oops: :oops: :idea: :idea: :idea: :idea: :idea:
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Post » Wed Sep 23, 2015 4:13 pm

put all musics in sound folder.
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Post » Wed Sep 23, 2015 4:20 pm

MatheusCastellar wrote:put all musics in sound folder.


Thank you it, It works :) :) :)
Very Little Slow in Bar Start Loading
I Hope to fix this bugs :?: :?:
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Post » Wed Sep 23, 2015 5:03 pm

MatheusCastellar wrote:put all musics in sound folder.


That's not a solution. That's necessary workaround, which will increase memory usage and load times.
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Post » Wed Sep 23, 2015 6:35 pm

shinkan wrote:
MatheusCastellar wrote:put all musics in sound folder.


That's not a solution. That's necessary workaround, which will increase memory usage and load times.


You're right @shinkan, Scirra or Intel should fix this problem in Crosswalk
This problem occurs if use many music files in your game.
but I'm not sure, because the other two games i have in android with many music files, they have no problems :?: :?:
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Post » Wed Sep 23, 2015 6:57 pm

It's Intel's problem not C2. Workaround is to put it into Sound folder but (if you don't have too many sounds) I suggest to disable global sounds preloading, and do it manualy on first layout start, excluding music. Then you won't waste initial loading time.

EDIT: At the moment in my game I hear no music and even no sounds. So I really hope they gonna fix it soon.
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Post » Wed Sep 23, 2015 7:21 pm

BackendFreak wrote:It's Intel's problem not C2. Workaround is to put it into Sound folder but (if you don't have too many sounds) I suggest to disable global sounds preloading, and do it manualy on first layout start, excluding music. Then you won't waste initial loading time.

EDIT: At the moment in my game I hear no music and even no sounds. So I really hope they gonna fix it soon.


I Hope Intel to fix it. It's very nice the game start with music. :) :)
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Post » Fri Sep 25, 2015 5:42 pm

Same problem, this is a C2 issue, I have always used music and recently this has stopped working. I can go back to C2 200 and it works after exporting to xdk and building crosswalk apk. Using 212.2 and 214 I've lost all music.

This is very easy to reproduce and I am surprised this isn't more widespread.

Does anyone have an example of music working in an apk from the latest C2 builds?
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